Animation and audio synched together nicely and you brought life to a memorable Steam Train moment.
The art style is good. The animation for the most part is good for what it is.
First off, as you said in the description, the audio seemed very grainy and subdued, like it had been recorded using a camcorder or phone from being played somewhere else. Thematically, the music fit, but the pacing was off so it really made it stand out.When it comes to trailers, the music synching with the visual queues is almost as important as what's being shown on screen. The pacing seemed to be picking up as the city panned, leading to some dramatic moment and then... peaceful view of a train going through the city. The purpose of a trailer is to get people interested in your final product and the best way to do that is to punctuate several dramatic shots in conjunction with dramatic points in the audio track that runs with your trailer.
I think you've got some talent and I'll look forward to seeing your final product when it arrives.
Yea I converted the file using swivel, I didn't the sound would be that bad :(
Thanks for the feedback
Always a fan, Apps.
It's not the funniest out there, but it stays true to reality, as that's pretty much what debates wind up becoming nowadays.
Thanks for another good vid.
I finally got the chance to finish this game and I just have to say well-freakin'-done! You guys have gone so far above and beyond with this. It is simply incredible. The difficulty is extremely punishing and when I finally broke through, it gave me the same nostalgic level of accomplishment I gained when I completed old-school arcade games that would devour dollar after dollar of my quarters. The story is so well done and every single voice actor is almost a "Who's Who" of famous vocal talent in the NG community, all performing at their best!
Stylistically, the game is consistent, which is good and I'm glad you were able to capture the "pen and paper" feel of the game. The audio was also well done and thematically appropriate.
Now, the issue I have is more with the genre itself conflicting with the game's visual choices. "Bullet Hell" style games are infamous for their fast pace and stunning visuals. Even on hard difficulty, the speed felt like it was going at a leisurely pace and I lost interest fairly quickly.
That being said, it's not bad, it just needs some tweaking if you're going for the intense move n shoot genre that I believe you intended.
Challenging and Fun
The game is a wonderful usage of sprite-themed art and good ol' fashioned "DONT TOUCH ANYTHING" mechanics. I'm reminded of that god-awful game "When Pigs Fly", thankfully this is infinitely more well polished and acceptable. I was a bit disappointed when I discovered the Hero Medal was broken after making it through the entire game and defeating the boss' second form.
All in all, its a fantastically fun game if you spend enough time to become comfortable with the controls and the sensitivity of your own movement, as well as the timing of the atmosphere with the rhythm of the music, which was also wonderfully themed.
I look forward to seeing more!
Possible broken Achievements: Heads Up, Lights Out, That's Plausible
Excellent work as always, bud. It feels so intense, so vibrant... I'll be picturing a narrative in my mind soon. :D
Incredible stuff. I can see the scene playing out in my mind already.
I feel that this piece is well done and I could easily see it being used in an action-game where you're being chased or chasing something/someone and trying to beat the clock to survive/succeed. However, I don't really get a "Final Battle" sense coming from this track. It's got the energy for a fast-paced beat, but it's missing a component, similar to how a lot of epic battles have a set of chorus vocals going off periodically to add to the seriousness of the tone.
Toy around a bit with adding a little more flair and make it unique and this could be an effective final boss track. Till then, it's still a nice chase music, if nothing else.
Yeah I agree with both you and kkots about the wrong choice of name.
I need this on a T-shirt.
I see you... Smurfette.
A very well done piece. It shows off a fairly above par understanding of anatomy and the Pandoran wildlife and nature. The proportion of the chest seems a bit off and the light blude outline would work better if there was no black outline already beside it which overwrites its more subtle three dimensional aspects.
All in all, however, a very nice piece and a great fan art for the movie.
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