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Tonash

18 Game Reviews

2 w/ Responses

I finally got the chance to finish this game and I just have to say well-freakin'-done! You guys have gone so far above and beyond with this. It is simply incredible. The difficulty is extremely punishing and when I finally broke through, it gave me the same nostalgic level of accomplishment I gained when I completed old-school arcade games that would devour dollar after dollar of my quarters. The story is so well done and every single voice actor is almost a "Who's Who" of famous vocal talent in the NG community, all performing at their best!

Stylistically, the game is consistent, which is good and I'm glad you were able to capture the "pen and paper" feel of the game. The audio was also well done and thematically appropriate.

Now, the issue I have is more with the genre itself conflicting with the game's visual choices. "Bullet Hell" style games are infamous for their fast pace and stunning visuals. Even on hard difficulty, the speed felt like it was going at a leisurely pace and I lost interest fairly quickly.

That being said, it's not bad, it just needs some tweaking if you're going for the intense move n shoot genre that I believe you intended.

Challenging and Fun

The game is a wonderful usage of sprite-themed art and good ol' fashioned "DONT TOUCH ANYTHING" mechanics. I'm reminded of that god-awful game "When Pigs Fly", thankfully this is infinitely more well polished and acceptable. I was a bit disappointed when I discovered the Hero Medal was broken after making it through the entire game and defeating the boss' second form.

All in all, its a fantastically fun game if you spend enough time to become comfortable with the controls and the sensitivity of your own movement, as well as the timing of the atmosphere with the rhythm of the music, which was also wonderfully themed.

I look forward to seeing more!

Possible broken Achievements: Heads Up, Lights Out, That's Plausible

Unfortunate

This had potential to be a good fighting game.

Unfortunately due to your decision not to finish the other characters... As well as poor coding with certain attacks, this will not likely do as well as it should.

The game is too simple.. If you just hold down G in Arcade mode then you will eventually win no matter what opponent you are facing. The ranged attacks are so incredibly imbalanced that it isn't worth even figuring out combos or special attacks.

Good concept, bad execution.

While the aesthetic and creative qualities of the game are fairly high calibur, the control system is incredibly painful.
I could not finish this game out of pure unbridled frustration. I honestly felt like just muting the sound and killing the damn pig over and over again just to relieve myself.
And I took a look at your medals... Finishing the game in under 4 minutes? Finishing it without a single accident? Are you insane?
If there is someone who can do either of these, I salute your patience and/or lack of life.
This game could have been made INFINITELY more enjoyable, if you couldn't "die" from bumping against normal walls. Yes, it would have been less challenging, but a game that is slightly less hardcore but allows for repeat players is far more rewarding and successful. I can honestly say I won't be playing this again, if for no other reason than to avoid suicide.

Fantastic Game; but perhaps a bug?

I ADORED this game/movie. Point and Click movies are one of my personal favorite hobbies. The voice acting, graphics and story were all exceedingly well done.

However, I seem to have run across a bug, I have restarted and played through up to the car mini game three separate times now and it still has yet to work. When I go to guide it through the traps, at the second pair of traps, there is for some reason an INVISIBLE trap sitting in BETWEEN the two that blocks the only path through the pairing.

This halted my progress, but even so, what I did see of the game was brilliant.

Great, Clean Fun.

I absolutely ADORED this game. I rarely give 10's, but this was absolutely fantastic. For your first game, the accomplishments that this merits are beyond explanation.

Graphics: Everything was drawn exceptionally well, carrying the same light-hearted theme throughout the entire game.
Gameplay: Although the game starts slow and you cannot begin to truly appreciate it until the third or fourth day, the replay value speaks volumes, as if you get addicted to the challenging plight of this small bird, you WILL be stuck playing this game for hours.
Humor: At first I wasn't sure what to think, but the intro, the gameplay, the upgrade comments AND the ending, all had me laughing.

I can honestly say the awards are well earned and I greatly look forward to any further creations.

I always enjoy a good RPG

But this was a great one.
I have to say that this was a fantastic game, the story, graphics and gameplay have improved from the original exponentially.
Semi-control of teammates was grand touch, I recall fighting the baron in the first game only to have Veradux attack while he was at 17 hp, next turn death followed.

My only complaint is that I wish you could have a volume or a mute button specifically for the music and not all sound all together, unfortunately it comes in very loud and at certain points the voice acting gets difficult to hear.

In any event, thanks for giving us yet another great game.

Fantastic game, Swain.

This game not only captures the fun and satirized humor that is what makes the Mastermind series work, but also manages to be an extremely entertaining game, with numerous unlockables and many ways to play the game. My only complaint is the characters not actually moving their mouths to speak, I know lip synching is an absolute bitch, and also would've required an unnatural amount of extra work time, but it just irked me a little.
Otherwise, absolutely brilliant game and I'm adding to my all-time favorites.

Interesting

It was very good if you are fairly new to making flash games.
It took me a great while to beat this... because of lack of direction. I spent at least a half hour trying to find the damn witch only to realize she was at the end of the zone I had travelled through a dozen times. And almost as long when trying to find the last step of the game in the castle. This probably could've been resolved with some more differentiated scenery or a "Quest Tracker".

Some suggestions:
1) God, there has to be some kind of Portal spell, a Horse or something to speed up transitions from zone to zone. This has to be the biggest complaint of anyone who plays this game is the time it takes to travel between places.
2) Unneeded Items/Speed Wealth: Before the second mission was over from the main quest, I had the best armor/shield and sword. And Fire Armor? There's not an enemy in the game who you'd need to get fire protection for, the little Gobuns or whatever throw the torches but thats it.
3) A Leveling system: This greatly helps keep players' attention and interest in the game as it gives them something to look forward to, like if you learned spells through leveling instead of purchase. Or new techniques like Whirlwind Attack or something along those lines.
4) More Developed Cutscenes: Even if you rely on someone else to make the cutscenes, it helps dramatically if they have a high level of detail. The two cutscenes in the game were very sub-par and used an almost identical art level as the gameplay.
5) Voice Acting: This is a huge step, I know, but don't underestimate the benefits of even semi-talented voice actors. It helps players feel more attached to characters and to the story itself. (Speaking of, if you intend on making a third, I'd be interested in assisting with voice-work, pm me if it is something that might interest you)

All in all, this was a great game all things considered, kept me sucked in for quite a while even in the irritating parts of wandering around.
Cheers.

SeethingSwarm responds:

Voice acting is a great idea, but the down-side to that is this: Sound is the one and only thing that DRASTICALLY increases file-size and therefore increases the loading time of a game. That's why I did not do it in this game. I'm not saying I wont do it in the future though, and I'll keep you in mind, but will probably use my friends or myself, because I really enjoy that too :)

Thanks for the review!

Balance in all things...

Ashton Howard @Tonash

Age 36, Male

Somewhere in the South

Joined on 3/24/06

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