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Tonash

18 Game Reviews

2 w/ Responses

Still a bit easy and room for improvement

Exceptional visuals, I can easily say no other defense game goes quite to this length or style.

However, the gameplay was a little under par. I was able to get through every single level with archers and ninjas with minimal effort. Once I was able to afford dragons, it was essentially game over, as all I had to do was put 2 dragons on the field and wait for them to kill off everything that came anywhere near them.

Another itching factor was the Slots minigame.. why make a game that would help so much in bridging levels be complete luck? Even if it was a small amount during the early levels it would help. I eventually found myself AVOIDING picking up treasure chests just to skip the damned thing.

Some suggestions might be to revamp the characters' stats a bit to make useless characters worth buying, Providing a shop where players can buy potions or even upgrades for maxed out units, being able to save unit experience, some kind of plot, some cutscenes to add some story to it (any level of story is better than none) because a "Congratulations! You stopped the bad guys 'cause you rock!" doesn't feel quite as rewarding as an ending cutscene where your character and whatever lead figure speaking about the situation and such, also making the end levels more climactic... as I said already 2 dragons killed everything in sight and my 12 mana pots I had stored up finished off anything that somehow made it past (A solution to this might be "Hero" or Boss monsters that have special abilities like moving faster or disabling a units' ability to attack)

Well, that's all I can say about it, hopefully it helps.

Amazing work! I loved it!

I am stuck on one part though for some reason... I have all 3 coins and have done everything in the walk-through up to the point of the vending machine but it wont let me use them on it. It says "I should save this money for a corsage" but I already have the corsage... Maybe I should try interacting with Bates, then coming back. Think I'll try it. Anyway! Great game!

Addicting

I can't figure out why though lol.

It's just like you said.

A complete replica of Battle for Gondor, only with cinematics, modifications to mobility for the hero and (thank god) a plot :D.
Excellent reproduction and good work.

Oh, I'm not sure but I think at the end when you showed each character, I think you left out the human bowman. I might have just missed it but I don't know.

Very Original

It was a very fun game. A little too easy, if you had added a time limit or limit on how many times u could make mistakes then it would have made it a lot more challenging. Either way, good game.

Pretty freakin awesome

nice work, its interesting and fun, i remember a calculator game like this too but of course it had no sound, color or anything interesting, it just sped up as you gained more points.
either way, good job man.

Pretty good

Very tricky creating a flash TD. good try anyway tho. If I didnt have warcraft then this would most likely have been my first one but alas, I do lol.

You got a lot of work to do.

Graphics: really plain. (last time i checked people didnt have rectangles for bodies ;D)
Style: Its Resi Evil, just remember to balance the blood and gore with good story and characters.
Sound: FF7 battle music huh? not bad.
Violence: /shrug its Resi Evil lol
Interactivity: As a game, it needs to be intriguing enough to keep the players interest but not overly complex or missing pieces to irritate them.
Humor: well, even in horror games you can squeeze in a little humor heh
thats the full review

MMQWS responds:

WTF?

Balance in all things...

Ashton Howard @Tonash

Age 36, Male

Somewhere in the South

Joined on 3/24/06

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